generatorsΒΆ

Utilities to aid in the generation of maps.

Classes

CellularGenerator(width, height, wall, ...)

Uses an algorithm based on Conway's Game of Life to procedurally generate maps.

RoomGenerator(width, height, wall, floor[, ...])

Generates maps made of rectangular rooms connected by corridors.

MapGenerator(width, height, wall, floor[, ...])

Base class for all other map generators to inherit from.